The Display-Art company is engaged in the creation of museums, exhibitions, small cultural objects, equipping libraries and houses of culture. The main activity is the creation of modern, interactive, exhibition spaces and multimedia installations.
We developed design concepts for internal and external expositions of museums, cultural and information spaces: libraries, lecture halls, and conference halls.
We also organize exhibitions: we mount exhibits, supply exhibition equipment, and develop accompanying printing.
We design multimedia equipment for museums: creating educational games, content for touch kiosks and panels, and augmented reality.
We develop apps and websites with a unique structure, design and required functionality of any complexity due to our own management system "MuseumPlus CMS”. It is used for electronic catalogues of artworks, touch kiosks and virtual tours. We create virtual tours in the mode of photo, video and 3D panoramas with modeling of future states and VR support for mobile devices.
His experience in the exhibition and exposition field is more than 15 years.
For more than 10 years Timur worked at the National Museum of the Republic of Tatarstan and headed an art workshop as the chief artist. In parallel, he collaborated with various museums and was engaged in the design of exhibitions and design projects of museum spaces. Under Timur’s leadership, various cultural media and art projects have been implemented using multimedia technologies.
In 2009, he became a co-founder of the company for the creation of the headline museums Display Art. Timur has experience in managing personnel and projects, creating museum expositions, from creating a design project to the implementation and grand opening of the museum.
Head of the Department of Information Technologies in the Area of Culture at the Graduate School of Business at the Higher School of Economics.
2013-2022 — Deputy Director of the Pushkin Museum for Digital Transformation and Development (CDTO).
Member of the Presidium of International Council of Museums Russia (ICOM). Head of the Governing Board of the leading club of CIOs and directors for the digital transformation of Russia 4CIO (2021-2022). Member of the Presidium of ADIT (Automation of museums and information technology) Association (www.adit.ru). Member of the Board of the Russian Association for Digital Humanities (http://dhrussia.ru/en).
From 2003 Mikhail provided high-precision digitization of art objects from the collections of leading Russian museums, participated in the development of ultra-precise color rendering technologies and supervised the full printing cycle of museum publications, albums, and catalogs. Until 2014 he implemented several dozen of museum multimedia projects in the role of art director.
In 2014 he founded the company "Museum Plus", which is engaged in the creation of technological, publishing, and innovative projects in the area of culture, science and art. At the moment the company has successfully implemented integrated solutions for museums. Mikhail is a regular speaker at major Russian museums and technology conferences. A member of the ICOM Russia. Co-authors of web-resources recommendations for all Russian museums.
Alexander Lavrov, PhD, implemented more than 100 large-scale world-class museum projects for 300+ museums including 2 very popular museum apps such as ARtefact and Weapons of Heroes. Alexander is the founder of Next.space also a member of the audiovisual committee at ICOM (International Council of Museum), a board member of Digital transformation council at ICOM Russia, and a member of American museum alliance. Co-author of virtual museum recommendations for all Russian museums.
Alexander is an ex-president (now advisor) at VRARA (global virtual and augmented association), a co-founder of the Russian association AVRA, a member of ACM Siggraph and IEEE computer graphics group. He is a co-author of the main book about digital transformation for Chief Digital transformation officers.
WE ARE GLAD TO BE A PART OF THE GLOBAL MUSEUM COMMUNITY
Our team has an extensive experience in the field of design and producing of museums, exhibitions and in the implementation of modern interactive, multimedia and virtual excursions.
We also organize exhibitions: we mount exhibits, supply exhibition equipment, and develop accompanying printing.
Digitization of paintings and graphics requires not only the highest information capacity and accurate color reproduction but also the careful treatment of the subject following museum standards.
The survey results can be used on museum websites in ultra-high-resolution viewing modules, in video clips, be the basis for tile graphics, and be used for restoration purposes.
We demonstrate very complex & difficult things in WOW-style using digital immersive experiences and interactive media installations: 3D reconstruction of the world's largest temple, a time machine when historical events are sneaking around, a journey with puzzles, stories and games, VR application for demonstrating museum around the world, teaching young curators & planning exhibitions by museum staff.
Multimedia installation brings interactivity, and bright, sometimes unexpected images to the museum space, allows visitors to discover new facets of the perception of a World of art. The latest information technologies are used in the development of installations. Elements are used 3D-modeling, augmented reality, and video mapping.
We develop apps and websites with a unique structure, design and required functionality of any complexity. Apps allow seeing a museum exhibit in
x-ray, slow motion, to assembly/disassembly it, to compete with people around the world and find interesting facts from the museum archive.
Immersive experience very close to virtual travel
in gaming style like 3D quest.
All team members have extensive experience in project implementation, as well as the ability to present and broadcast it.
Part of our current business is related to consulting services in this area.
We know that our knowledge can be useful for many people and organizations, and we will try to become in demand in this area already as SDG.ART.
We have organized many educational events, online courses, etc.
Some of the team members have taught for many years at various educational organizations and leading universities in Russia.
Also, all the team members are regular participants in specialized conferences as key speakers.